Nikoloz Otiashvili | |

Software Developer

Tech Summary

Work Experience

Alternative Georgia, November 2018 - Present

Lead Software Developer on Sigma Vending Machine Project

Designed, architected and implemented server and client software used by custom vending machines with touch screens. Used by Alternative Georgia and PSP to gather data and sell medical products.
Client software I wrote includes:
Used a Ubuntu VPS as a server with Nginx reverse proxy. The software I wrote includes:
I hired and mentored a junior web developer who worked on a part of the frontend code for user feedback and Excel exporting.
I also wrote in-house tools:
Wrote architectural overview and extensive documentation on the code and each tool for both users and developers. Maintained the machines and the server, including fixing hardware issues on call.

Software Developer on Matanga Research Project

Wrote web scraper for online drug store "Matanga" using Python with Tor and Selenium.
Wrote a server in Go that exports the gathered raw product data and transforms it into a chronological list of transactions using an algorithm I designed which compares hourly stocks to estimate sale times and prices. Made the frontend in vanilla JS.

Software Developer for

Wrote using React and Gatsby. Implemented the CMS in NetlifyCMS. Also wrote a small analytics server for it in NodeJS. The website is open source.

Georgian-American School in Batumi, September 2019

Guest Lecturer

Led programming workshops for high schoolers. I taught them basic Javascript using a game I had made for them using HTML5 Canvas. Their JS code gets eval()d, the funciton calls are queued and executed slowly for better visual feedback. They figured out how to reprogram the game and make their own levels. I open sourced the game.

Buckswood School in Tskhneti, August 2018

Guest Lecturer

Delivered a one-time lecture for highschoolers at Buckswood school about artificial intelligence, evolutionary algorithms, and machine learning. Wrote and showcased a small tech demo of an evolutionary algorithm in Lua which learns to navigate a maze. It is open source.

Slami, January 2018 - April 2018

Independent Contractor / Software Developer

After winning the Media Hackathon in Tbilisi in 2017 with a prototype of Slami, my teammate (marketer) and I (programmer) were hired to finalize the product and make it open source.
I wrote Slami in React. I use an HTML5 Canvas to generate a video with client-side Javascript instantaneously after the user quickly creates a slideshow with images and text. I also wrote Scrapi, a server for Slami that scrapes and proxies images from Bing and returns relevant ones.

Xplore, October 2016 - January 2018

Co-founder, CTO, Software Developer

Founded Xplore and developed an android application using Java, Kotlin, and Firebase for hikers that allowed them to organize/find/join hiking trips. Also built a website with React, a static blog with Jekyll, and a proof-of-concept version of the app in React Native. All source code is available.
The Android application won 2nd place in the mobile application category at the international GoldenByte Challenge held in Ukraine.

Lemondo, February 2014 - June 2015

Intern Game Developer on Dungeon Spawn

Lemondo helped me finish "Dungeon Spawn", a game I started developing in Unity3D using C# at the Georgia Innovations Week hackathon in 2014. The game won 1st place in the iOS category and the prize was Lemondo's help in publishing for iOS. The game is available on both Android and iOS.

Relevant Interests

Gdevi Meetup

Small Georgian game development meetup which I organize once every 2-3 months in Tbilisi. I give talks and invite professionals from the game development field who also do the same. I record and upload all Gdevi talks and resources.


Wrote an assembler in C99 for the Hack virtual machine from Nand2Tetris and presently working on the virtual machine implementation.


Wrote a small and limited software renderer in C99. Also made a raycast renderer in Lua.

Genetic Algorithms

Designed and wrote genetic algorithms for a rubik's cube solver in C99 and a maze navigator in Lua.

Game Development

I like prototyping novel game mechanics, some during game jams. At this point I have written over 50 small games and demos in HTML5 Canvas (JS), Unity (C#), Love2D (LuaJIT), Cocos2D (C#). Won a game jam in Tbilisi once with my game Shamen. Most of my games are open source.

Other interests

Swimming, Brazillian Jiu-Jitsu, wrestling, calisthenics, parkour, reading (philosophy, history, politics), cooking, nutrition.


University of Business and Technology

Tbilisi, October 2017 - January 2020

Studied information technologies. 99th percentile in GPA (3.80+) and was receiving a stipend for it throughout my study there.

Yale University

Connecticut, USA, July 2016 - August 2016

Won a scholarship from Yale University for the two-week summer program "Yale Young Global Scholars" on technology, innovation, and entrepreneurship. Delivered a TED talk "Why videogames are the highest form of art" for an audience of ~300 people, worked with team on research project for potential uses of nanobots in treating atherosclerosis.

Ruhr University Bochum

Ruhr, Germany, July 2016

Won a scholarship from Goethe Institute to attend a one-week STEM summer program. Got to attend lectures at the technical universities in Dortmund, Duisburg, and Bochum.

First experimental public school

Tbilisi, September 2009 - June 2017

Finished with a golden medal, equivalent to 4.0 GPA. In 2015 wrote testing software in C# and Windows Forms for olympiads held at the school.